Humans

Human Features
Human Classes
Human Advancements




Human Features

As a human, you gain the following species features.

Human Competencies
Your character starts with the following competencies:
Any: Choose any one
Trickery: Deception or persuasion
Curiosity: Arcana, history, medicine, nature, psykana, or religion
Languages: Trade, a city-state language of your choice, and two common ones of your choice

Human Traits
Your character starts with the following traits:
Aging. Humans mature by 15, reach middle age by 45, old age by 65, and are venerable by 75 years old. Once venerable, they have a 1% chance of dying every month.
Resilience. Your Will increases by 2.
Size. Your size is Medium.
Speed. Your walking speed is 30 feet.
Blood of the Sorcerer Tyrants. The XP cost for arcane advancements is reduced by 20 percent.
Full Life. You start with an additional background.
Natural Linguist. Your competency in a language of your choice increases by one die step, and your training time for learning languages is halved.


Human Classes

These are added to the list of classes you can choose to begin play with (no need to pay xp to gain it). These are also added to the list of advancements you may take from experience.
Entrepreneur
Logiturgist
Trailblazer
Wandslinger

Humans

Meskellian seanbyram seanbyram