Meskellian is a dark planar fantasy RPG which utilizes the genres of science fantasy, sword and sorcery, dungeonpunk, and planetary romance. It follows ambitious freelancers who have stumbled upon great opportunity and are in way over their heads.
Meskellian games take place in a massive multiverse dominated by twelve metropolises collectively called the Dodekapolis. The celestial court gave up and abandoned the multiverse millennia ago, gods are now mere celebrities who have to desperately maintain a following in order to exist, and just a few years ago humans failed catastrophically in their attempt to build an interplanar highway. Their energy source, an intelligent coral colony on the Prime Material, went fucky and it tore the very foundations of the planes. And the wizards responsible for the project have of course gone into hiding.
It’s a game about exploration, trade, politics, and violence in depraved ancient metropolises. Or breaking out of that system and building something better. The planes are broken, things are coming apart at the seams, and someone needs to do something. The perfect opportunity for someone with ambition and initiative to instigate some change in this stagnant heap.
This wiki is a work in progress as we develop and test the system and setting!
The Council Cavaliers
Art by Roman Gensky, Editing by Fiona Maeve Geist, Writing by Sean Byram
Character Sheet and Banner by Licopeo, Conlangs by Tarn and Zach Adams, Maps by Dyson Logos